Parameterize the Bumps m*BtD-{
The Backlight Utility was helpful to build the backlight system quickly. However, ,zLi{a6
the bumps must be parameterized in order to get the desired output distribution. l*]L=rC
You can do this easily using the LightTools Properties dialog box. @GYM4T
1.In the System Navigator, expand the items LightGuide, CubePrimitive_1, LV&tu7c
BottomSurface, and Zones. Then, select Texture, as shown in the following ,OLN%2Sq
figure. Pv`^#BX'
2.Right-click and select Properties on the shortcut menu. wK[xLf
3.Select the Geometry tab. {}ZQK
4.Select the arrow next to the Placement drop-down list, and select Bezier. Click b
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Apply. Vl!Z|}z
ghtTools Introductory Tutorial